Introduction to MEL Scripting in MayaLT – Part 1: Creating a Per-Vertex Instancing Tool

Introduction to MEL Scripting in MayaLT – Part 1: Creating a Per-Vertex Instancing Tool

In this series, we’ll be covering MEL scripting in Maya LT. Over the course of these videos, we’ll be writing three useful shelf scripts which you can use to create a variety of interesting objects and environments. Our first script will help us create instances of an object on a set of selected vertices. Our…Continue reading Introduction to MEL Scripting in MayaLT – Part 1: Creating a Per-Vertex Instancing Tool

Introduction to Python Scripting in Maya – Part 3: Creating a Scripted Animation

Introduction to Python Scripting in Maya – Part 3: Creating a Scripted Animation

In this part, we’ll introduce how to create keyframes in a Python script. We’ll also cover how to filter for specific object types in the user’s selection, and how to write a simple function. The end result of this part will be a shelf script which rotates the currently selected transform nodes 360 degrees around…Continue reading Introduction to Python Scripting in Maya – Part 3: Creating a Scripted Animation

DO MORE with Scripting 1A: Deploying scripts in a Typefi workflow

The deployment of scripts in a Typefi job has changed considerably in Typefi Server 8.4. It has become much simpler. In this webinar, we’ll show how it’s done. Using scripts in Server 8.4 and later is so much easier than in earlier versions that it alone is worth the upgrade. We’ll demonstrate, however, the deployment…Continue reading DO MORE with Scripting 1A: Deploying scripts in a Typefi workflow

Introduction to Python Scripting in Maya – Part 4: Generating a User Interface

In this movie, we’ll look at how to create a simple user interface for the keyFullRotation function, which we had written in Part 3. This way, a window will appear, letting you apply specific input values before running the function. In a new Python tab, identify this script as keyRotationWithUI.py import the maya.cmds module, and…Continue reading Introduction to Python Scripting in Maya – Part 4: Generating a User Interface