Introduction to MEL Scripting in MayaLT – Part 1: Creating a Per-Vertex Instancing Tool

4 thoughts on “Introduction to MEL Scripting in MayaLT – Part 1: Creating a Per-Vertex Instancing Tool

  1. When I do this I get an instance of the transform node with the correct name but no geometry appears for the instances after the first one, any tips on this?

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